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Monster Master is currently not available on Armor Games. We are using Ruffle to emulate Flash content, but it doesn't currently work for all games. Over time, we expect more and more Flash games to be playable again. Thank you so much for all of your years of support and enjoyment! Monster Master Game Info You are player number 2,569,320. Game Information; Description: An addictive RPG card game. I wasted hours playing this!

  • Covers everything from letters and sounds to reading full sentences.
  • Designed in collaboration with leading academics.
  • Complements all synthetic phonics programmes used in schools.
  • Computer version is 100% free.

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The kids absolutely love this game - and they're learning!

The game has been funded by the Usborne Foundation, a charity set up to support initiatives to develop early literacy.

Our mission is to help as many children learn to read as possible. The computer version is 100% free and we put profits from the app back into the Usborne Foundation, to continue to create new and exciting ways for children to learn.

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The charity was founded by Peter Usborne MBE and his children, Nicola and Martin, one of the world’s leading children’s book publishing companies and Children’s Publisher of the Year 2012. He was previously one of the founders of the magazine Private Eye.

The game is for children in the first stages of learning to read, or for older children who need a bit more practice. Read moredetails about the three games.

The game takes children on a magical journey, meeting colourful characters along the way and collecting fantastic rewards. When children are engaged, they’re motivated to learn.

As they progress, they rehearse a range of essential reading skills; matching letters to sounds, blending, segmenting, tricky words and reading full sentences.

Find outexactly what the game covers.

The game runs on any normal laptop or desktop computer (including Apple Macs) and the app works on iPhone, iPad, Android and Kindle tablets.

Peter Usborne is the founder and Managing Director of Usborne Publishing, one of the world’s leading children’s book publishing companies and Children’s Publisher of the Year 2012. He was previously one of the founders of the magazine Private Eye, and was recently awarded an MBE for services to publishing.

An Exciting Adventure in a Magical World

Create a monster and take it on an adventure through a magical world. Travel to exciting places, meet fun characters, play games and win prizes as your monster learns the first steps of reading.

Minigames help children to develop speed and accuracy of letter recognition.

A great way to help your children to learn to read.

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I was stunned to see how much they enjoyed this. It blew me away.

Master&&

Complements existing learning

For young children in the first stages of learning to read; both those who are on track and those who need extra support and motivation.

The series complements Phases 2-5 of Letters and Sounds and other major systematic synthetic phonics programmes.

Keeps children focused on rehearsing and consolidating what they learn in school.

Easy and Secure

The series takes children on a journey through the graphemes; rehearsing recognition, blending and segmenting with each one.

Children rehearse tricky words, plus reading whole sentences and captions.

Download notes app for free. Can be played independently by children either in school or at home.

Each child has their own login so the game can track their progress over time.

This is a fun and engaging way to help your child learn to read. My son warmed to the game quickly and didn't want to stop playing it!

Monster Masters in Dragon Quest X
For the similarly named skill, see Monster Masher (skill)
A master of monsters, able to commune with them, wield their abilities, and win their affection. --Description in Dragon Quest VII

The Monster Master (魔物使い Mamono Tsukai) is a vocation in Dragon Quest VI and Dragon Quest VII. Also known as the Monster Masher (魔物ハンター, Mamono Hantā) in the seventh game, the class allows players to walk on the wild side and focuses on taming and making allies of monsters defeated in battle.

  • 3Dragon Quest VI
  • 4Dragon Quest VII

Description[edit]

The M.M. suffers considerable reductions to their strength, resilience, HP, and MP in all versions of VI, befitting a starting vocation characters are not meant to spend too long in. Various breath skills are learned through the profession, in addition to the Puff! spell upon mastery.

With the job's upgrade to an advanced vocation in VII, the reductions to the mentioned stats are much less harsh, and enjoys a substantial boost to wisdom on top of a minor raise to agility and style. The Sony PlayStation version keeps the breath skills from before, but the Nintendo 3DS remake adds several support spells to give the vocation more utility.

In X, the M.M. is much more physically robust than before, boasting the third highest strength and fourth highest HP of all vocations. This is balanced by having a pitiful agility and having the bar-none worst MP available. The breath abilities are put aside in favor of skills that support their monster ally.

Dragon Quest V[edit]

While the Hero of Dragon Quest V has attributes more akin to a physically stronger Priest, he is referred to in peripheral media as the legendary monster tamer and is the first protagonist in the series' history to be able to recruit monsters.

Dragon Quest VI[edit]

In the original version of VI, having a master in the party activates the chance that a monster will join you upon its defeat, however this function was dropped in the Nintendo DS remake in lieu of Slime Buddies. Monster Master is one of the prerequisites for the Ranger vocation (along with Merchant and Thief).

Monster Master&& Try The Games Free

Stat Changes[edit]

StatisticsChange
Battles to Master165
Strength-15%
AgilityNull
Resilience-20%
WisdomNull
StyleNull
Max HP-20%
Max MP-30%
TraitLow chance for a randomly selected enemy to be asleep during the first round

Abilities[edit]

LevelTitleLearnsBattles NeededTargetInfoMP
1Slime MasterN/A1-
2Beast MasterSweet Breath18Enemy groupA fragrant sigh that lulls a group of enemies to sleep.0
3Zombie MasterPoison Breath33One groupPoisons a group of enemies.0
4Nature MasterTongue Bashing58One enemyA punishing lick to reduce the enemy's defence.0
5Demon MasterCool Breath77All enemiesA chilly breath attack.0
6Troll MasterFlame Breath93All enemiesA fiercely fiery breath attack.0
7Material MasterBurning Breath125One groupParalyses the enemy with a torrid sigh.0
8Dragon MasterPuff!165SelfTransform into a fire-breathing dragon.18

Monster Recruitment[edit]

RankRecruitable Monsters
1Slime (1/2), Feralball (1/8), Lips (1/64)
2Mud Mannequin (1/64), Walking Corpse (1/32), Healslime (1/16), Slimeknight (1/4)
3Lesser demon (1/4), Sluggernaut(1/4), Gustbluster (1/64)
4Rockbomb (1/32), Dreamaera (1/32), Battering ram (1/16)
5King slime (1/64), Boss troll (1/16)
6Liquid metal slime (1/256)
7Overkilling machine (1/64)
8High djinks (1/256)

Dragon Quest VII[edit]

In VII the vocation will instead give players a greater chance to send defeated monsters off to the Haven, a wildlife preserve of sorts where monsters can interact with the party as NPCs. To become a Master, characters need to master the Thief and Shepherd vocations.

Appearance-wise, the costume of the Master looks the same for both genders, with a green cape, a purple sash tied about the waist like a belt and magenta pants, but the Hero is shirtless and has yellow gloves and boots.

Stat Changes[edit]

StatisticsChange
Battles to Master165 (PS1) / 143 (3DS)
StrengthNull
Agility+10%
ResilienceNull
Wisdom+20%
Style+5%
Max HP-5%
Max MP-5%
Mastery Bonus+15 Bonus to Resilience

PS1 Abilities[edit]

LevelTitleLearnsBattles NeededTargetInfoMP
1Pet OwnerPoison Breath1One GroupHas a chance to poison one group of enemies0
Animal MagnetismOne GroupIncreases the chance of taming one group of enemies0
2GroomerNothing18
3Ranch HandSweet Breath33One GroupHas a chance of putting one group of enemies to sleep0
4TrackerCool Breath58All EnemiesCauses ~15HP in ice damage0
5HunterBurning Breath77One GroupHas a chance of cause paralysis to one group of enemies0
6HandlerFlame Breath93All EnemiesCauses ~40HP in fire damage0
7TrainerVenom Mist125One GroupSeverely poisons one group of enemies, causing them to lose 1/6 of their HP every round0
8Beast LordBeDragon165SelfTurns the caster into an uncontrollable dragon18

3DS Abilities[edit]

LevelTitleLearnsBattles NeededTargetInfoMP
1Slime StalkerPoison Breath1One GroupPoisons a group of enemies.0
Animal MagnetismOne GroupMakes it more likely that monsters will come make friends with you.0
2Animal AssailerKabuff14All AlliesRaises the defence of all party members.3
Sweet BreathOne GroupA fragrant sigh that lulls a group of enemies to sleep.0
3Zombie ZapperInsulatle12All AlliesProtects the party from fire and ice attacks.3
Fire BreathOne GroupA fiery breath attack.0
Cool BreathOne GroupA chilly breath attack.0
4Metal MaulerMagic Barrier20All AlliesForms a fortification that impedes the efficacy of enemy spells.3
Burning BreathOne GroupParalyzes the enemy with a torrid sigh.0
5Demon DefeaterKasap20One GroupReduces the defence of a group of enemies.4
Flame BreathOne GroupA fiercely fiery breath attack.0
6Troll TrouncerPuff!12SelfTransforms the caster into a fire-breathing dragon.18
Venom MistOne GroupEnvenomates a group of enemies.0
7Dragon DestroyerInferno25All EnemiesA ferociously fiery breath attack.0
Chilly BreathAll EnemiesA frigidly chilly breath attack.0
8Master MasherScorch40All EnemiesA scorching inferno of burning breath.0

Dragon Quest IX: Sentinels of the Starry Skies[edit]

The monster master was originally planned to be a playable vocation in IX, but this was scrapped at some point in development. The conceptual art depicts a boy wearing an outfit consisting entirely of animal hides and holding a gnarled staff.

Dragon Quest X[edit]

The M.M. wields Claws, Whips, and Axes in battle, ans possesses the exclusive skill tree of Monster Mastery (rough translation). This skill set focuses on:

Monster Master&& Try The Games To Play

  • Improving the chance for a slain monster to join the party
  • かわいがる--Raising the monster's non-HP/MP stats by 20% for thirty seconds
  • ブレスクラッシュ--Sealing an enemy's breath attacks
  • HPリンク--Sharing HP with a monster (prevents death until user's HP is exhausted)
  • MPリンク--Sharing MP with a monster (user MP acts as a reserve for monsters)
  • エモノ呼び--Summons a monster of the same family as the target for an extra ally

Monsters series[edit]

Monster Master&& Try The Games Game

Generally speaking, the protagonist of every game in the Monsters sub series is an M.M. Certain titles will place more emphasis on this profession than others, such as treating it as a societal class in it's own right.

Dragon Quest Monsters+[edit]

The basis of the manga is an exploration of what it really means to be a master of monsters, focusing on the bonds a tamer makes with their companions and how this strengthens the beasts will to fight.

Etymology[edit]

The vocation's nomenclature was changed from 魔物使い to 魔物マスター in the DS remake of VI. The reason for this is presumably due to the removal of catchable monsters for slime buddies, and the original name was restored for the reintroduction of the class in DQX's version 2.00 update.

See Also[edit]

Trivia[edit]

  • The name 'Monster Master' is a title used for both the Hero in Dragon Quest V and Psaro in Dragon Quest IV.
  • The vocation's design is based directly on the Hero of V, wearing tattered rags with capes instead of normal clothing. This was changed slightly in X, where the cape was exchanged for an animal hide.
  • The vocation has received the most name changes of any job in the original Japanese versions.

Monster Master&& Try The Games Play

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